Wednesday, March 16, 2005

The Usability of Massively Multiplayer Online Roleplaying Games

Title: The Usability of Massively Multiplayer Online Roleplaying Games: Designing for New Users
Author: Steve Cornett


  1. Introduction
    1. background
    2. background of usability issues

  2. Method
    1. background
    2. participants
    3. products studied
    4. tasks
    5. metrics

  3. Results
    1. games chosen by participants
    2. user questionnaire results
    3. usability test results and analysis

  4. Discussion


-Joe and Kendra

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